
MATERIAL / VOID LIQUID
Sandustry Void Juice Guide
The exact ingredient contact, conversion ratio and uses behind this late-game liquid.
Combine one Void Petal with one Moonhop to create two Void Juice. The pixels must touch vertically; side-by-side contact does not trigger the reaction. Void Juice charges the Locator and Void Gun.
- State
- Liquid
- Density
- 55
- Ratio
- 1 + 1 → 2
Build the reaction vertically
Void Petals are light Wisp material. Guide them directly above or below Moonhop so the pixels contact vertically. Use narrow walls and test a small batch before scaling.
Use and recovery
Charging the Locator or Void Gun converts the liquid to Void Husk. Voidgrazers can convert Void Husk back to Void Juice.
Make the contact direction unambiguous
Build a narrow vertical reaction cell with one ingredient held above the other. Prevent side contact before both pixels reach the intended chamber, then test a single pair and confirm the two-pixel output. If ingredients accumulate without reacting, inspect whether they are touching only horizontally or are separated by another material. Scaling the cell before verifying vertical contact usually creates a mixed pocket that is harder to clear than the original small test.
- Isolate one Void Petal and one Moonhop.
- Align them on the same vertical line.
- Confirm the two Void Juice output pixels.
- Add containment and controlled ingredient feeds only after the test works.
Plan a closed recovery loop
Treat Locator and Void Gun charging as a conversion that produces Void Husk, not as a disappearing fuel cost. Give the charging station a collection path for Husk and keep it separate from fresh Void Juice. When Voidgrazers become available, route recovered material back through a small buffer rather than directly into the active tool. The buffer shows whether recovery is keeping pace and prevents a stalled creature or blocked output from stopping the entire exploration supply.
EVIDENCE LOG