FIELD CAPTUREMACHINES / ENTRY 15

MACHINE / IMPACT

Sandustry Kinetic Press

The required drop height, exact output and a practical way to clear the materials that block the press.

Official Wiki verifiedIndependent guide
QUICK ANSWER

Drop Burnt Residue onto a Kinetic Press from at least 25 blocks high. Each valid input becomes one Gold and one Seed. Low drops or incorrect materials sit on top and stop further processing.

Input
Burnt Residue
Drop
25+ blocks
Output
1 Gold + 1 Seed
01

Build for impact

The conversion depends on fall height. Keep a straight, unobstructed drop and collect Gold and Seed below the press before they mix with another line.

02

Clear blockages automatically

The press has no built-in conveyor surface. The official Wiki suggests angled Launchers above the press to throw stagnant pixels aside without interrupting falling input.

03

Measure the drop before decorating the tower

Build a straight test shaft with at least the required 25-block fall and no ledges that can catch Burnt Residue. Drop one valid pixel and confirm both Gold and Seed leave the press before adding walls, launchers or a continuous feed. Count from the release point to the machine face using a consistent in-game reference. A tower that looks tall enough can still fail if the material begins its free fall lower than the visible top.

  1. Clear the shaft and machine surface.
  2. Set the release point at 25 blocks or more.
  3. Test one Burnt Residue input.
  4. Verify Gold and Seed both have clear exits.
04

Design a self-clearing press station

Incorrect material and low-impact inputs remain on the press, so continuous operation needs a way to remove them. Angle Launchers above the surface so they clear stagnant pixels without intercepting the valid falling stream. Keep the rejected-material path separate from Gold and Seed collection, and include an inspection opening. When throughput falls, close the input, clear the surface and run a single known-good pixel before changing the launcher angle or drop height.

EVIDENCE LOG

Sources used